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Правила на ночной бой

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1

MOVING AT NIGHT
Moving at night, without lights, is slow and painstak¬ing. In the darkness shapes blend and blur turning tanks into houses, and rocks and trees into tanks.
Teams may not move further than 8 "/20cm or move At the Double at night.
Teams must re-roll successful Bogging Tests when moving through Rough Terrain.

SHOOTING AT NIGHT
Few things are as difficult as finding targets at night. Everything looks dangerous. Tanks look like houses and trees like tanks making it tricky to pick your target, unless they shoot when their muzzle flash gives them away.
Each time you select a platoon to shoot with, roll a die and consult the Night Visibility table. The result is the maximum distance that the platoons teams can shoot at targets that did not shoot. This does not affect Line of Sight, just the effective range of your weapons, and only applies to that platoon for this turn. The platoon can only shoot at, or range in on, teams within that distance unless the target team fired its weapons. Anything further away is invisible in the darkness.
Enemy teams that fired in their Shooting Step are always visible as long as they are within Line of Sight.
Roll to determine the visibility distance before you select your targets.

Concealment
Even on a clear night it is tricky to accurately pinpoint the enemy. Even when shooting at muzzle flashes, you are firing mostly by guesswork.
All teams count as Concealed at night. This only benefits teams that are not already Concealed.
Night is not Concealing Terrain, however, so ambushing troops must deploy at least 16"/40cm from the enemy when in the open.
The Concealment of night does not allow reconnaissance troops to use Cautious Movement. They must be Concealed by terrain.

NO AIR SUPPORT
With nothing but their eyes to guide them, there is no way for aircraft to accurately identify targets on the bat¬tlefield to attack.
Air Support may not be requested on turns where the night-fighting rules are in effect.

NIGHT VISIBILITY
1 4"/10cm
2 8"/20cm
3 12"/30cm
4 16"/40cm
5 20"/50cm
6 24"/60cm

2

Наводчики для артиллерии тоже бросают по этой таблице?

3

The platoon can only shoot at, or range in on, teams within that distance unless the target team fired its weapons. Anything further away is invisible in the darkness.

- да, для наводчиков это все тоже работает.
Но таблица просто приведена к павилам... дальность я вам уже установил в тексте, 40 и 50 см (посмотрите в правилах на игру в соответствующей теме)

4

Т.е по таблице мы не кидаем? =/

5

merryhangedman написал(а):

Т.е по таблице мы не кидаем? =/

нет

6

При фиксированной дальности видимости эти правила несколько теряют смысл. Ты будешь стрелять, только когда достигнешь нужной дальности. А если четко играть по правилам, может не повезти с дальностью, и ты прекрасно будешь виден.


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